Results for _problem Solving Through Video Games
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Listing 63 stories.
A desperate spouse introduces her wife to a game about cat politics in hopes of helping her with her dementia. But when her wife turns out to be a prodigy at the game, she risks losing her forever to the fantastical gaming world.
A father and son duo attempt to navigate through a fictional video game world while they also face struggles in the real world.
A videogame developer becomes obsessed with an AI character of her own creation, and her struggle to control and understand what she has built brings dire consequences.
After a British teenager gets paid to kill avatars in a popular video game, she uncovers the disturbing real-world consequences of her virtual missions.
Some time in the distant future, a children's toy inspection agency reviews imported alien toys to make sure they are safe for "Terran" children to use. The inspectors play the three imported games and suspect nefarious intentions from the "Ganymedean" toy makers.
A young Afghani immigrant boy plays a war video game set in a Soviet-controlled Afghanistan. The game reminds him of his parents who fled the war, and he begins to imagine himself rescuing his uncle, a man who died in battle.
As a programmer builds a videogame world, the stars above Earth go out and reality begins to disappear one landscape at a time until nothing is left but a memory of a woman, Sarah.
When his social-outcast, chess buddy from high school becomes obsessed with neuroscience research to find a way to eliminate distracting side-thoughts, a man finds himself exposed to a mysterious infection that will doom his wife and himself to
A teenage boy receives an artificial intelligence implantation in his brain that possesses the voice of his deceased best friend.
Finally at peace after decades of war, the telepathic people of Gaant and the people of Enith can coexist, including a Gaantish military officer and an Enithi nurse. The two had become unlikely friends after being one another's prisoners during the war; they'd bonded over chess, and can now finish their game in peace.