Williamsville
By Gerri Brightwell, first published in Alaska Quarterly Review
A hitman rides into a small town to kill his current target, but the assignment does not go according to plan.
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Plot Summary
Matthis works as a hitman; men pay him good money to kill other men who have wronged them. He heads to Williamsburg, where a man named Flyte is staying. Flyte is a cardsharp, and he frequently cheats other men out of their money. A man named Henry Pearsall hired Matthis to kill Flyte, because Flyte is currently sleeping with Pearsall's wife. Matthis rides his horse into town, which is small and unimpressive. He leaves his horse at the livery to be fed and groomed and heads to the saloon down the road. When he enters the saloon, he spots the man who, based off of Henry Pearsall's description, must be Flyte. Matthis takes a seat at the bar and scares himself with his own reflection in the bar mirror: his old and weathered face, his gray hair. Matthis watches Flyte rise from his seat across the saloon where he had been playing cards. Matthis follows Flyte behind the saloon, and when Flyte turns around after relieving himself, Matthis shoots him in the chest. He approaches Flyte to find an object to bring back to Henry Pearsall, and removes a watch with the name Paul H. Dewar on it. Matthis assumes that Flyte won this off another man in a game, but then a woman runs towards them, screaming for "Paulie," and asks Matthis what he has done. Matthis turns and hurries out of town, but he is soon unsure whether or not this is even Williamsburg, and when he reaches the place where he thought the livery was, he finds it is actually a cemetery. Men chase Matthis and he jumps into the river on the other side of the cemetery. He sees Flyte among the men coming for him, and fires at him again and again, though he is sure he already killed him. Matthis looks down and sees blood spreading across his front, and is relieved to be bourn away by the river.
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